
Welcome to
JOON KIM 3D ART
Discover My Portfolio

ABOUT
In 2007, I embarked on my journey as a 3D artist, specializing as an environment artist in open-world game development. Over the years, I've had the honor of lending my skills to numerous AAA game titles across prestigious studios, accruing invaluable experience with each project. Eventually, I established my own studio, delving into the realms of VR, AR, and MR project development. Throughout, I've taken a leadership role in guiding development efforts while fostering a collaborative environment among team members. I firmly believe in finding joy in our work together as a team. Please take a moment to peruse my portfolio, and don't hesitate to reach out if you have any inquiries.
MICRO INVADAR / LUCID COSMOS
MOBILE AR/VR GAMES
BORN TO THE SKY : VR
HELIHUNTER AR
GUNSLINGAR
Micro InvadAR
LUCID COSMOS
VR PERFORMANCE
Projection MR Experience
Running Cross
Super Fan
3D Avatar System
MOCAST
CONSOLE GAMES
THE SABOTEUR
PLAYSTATION MOVE HEROES
RESISTANCE-BURNING SKIES
CALL OF DUTY
BLACK OPS: DECLASSIFIED
BATTLEFIELD: HARDLINE
PERSONAL WORKS

PROJECTS

THE SABOTEUR
ENVIRONMENT ARTIST

PLAYSTATION MOVE
HEROES
ENVIRONMENT ARTIST

RESISTANCE
BURNING SKIES
ENVIRONMENT ARTIST

CALL OF DUTY
BLACK OPS : DECLASSIFIED
ENVIRONMENT ARTIST

BATTLEFIELD 4
ENVIRONMENT ARTIST

BATTLEFIELD
HARDLINE
ENVIRONMENT ARTIST

SEA MONSTER
INTERN 3D ARTIST

HELIHUNTER AR
PRODUCER / ART DIRECTOR/ 3D ARTIST

BORN TO THE SKY VR
PRODUCER / ART DIRECTOR/ 3D ARTIST

GUNSLINGAR
PRODUCER / ART DIRECTOR/ 3D ARTIST

MICRO INVADAR
PRODUCER / ART DIRECTOR/ 3D ARTIST

LUCID COSMOS
PRODUCER / ART DIRECTOR

RUNNING CROSS
PRODUCER / ART DIRECTOR/ 2D ARTIST

SUPER FAN
PRODUCER / ART DIRECTOR/ 2/3D ARTIST

BBRUN
ART DIRECTOR/ 3D ARTIST

MOCAST
PRODUCER / ART DIRECTOR/ 3D ARTIST

Author